Lumberyard is a UEFN (Fortnite) infection map created for the Zombie minigames experience by Bloom Games. I lead level , lighting and environment design. The project had a relatively quick turnaround time but I think it turned out pretty great! I wanted to give the map a very clean and industrial look, for easy readability and manageable sightlines. The map was built with a heavy focus on verticality. Meaning players can access most of the rooftops and use them as positioning against the zombie team. I used various bright colors to highlight important areas such as rooftops, mantle zones, windows, and doorways since the players are typically moving pretty fast throughout the level. The lighting I created for this map also became the standard lighting used for every other map in Zombie minigames. Most of the assets seen here are from the Fortnite Asset Library.